| FIGHTER | SHISA | ASURA | RAMA |
|
(ST) |
(ST) |
(ST) |
[media-credit align="alignright" width="250"]
[/media-credit]
Contents
1 Story
2 Characteristics
3 Quotes
4 Unlocking Asura
→4.1 Prerequisites
→4.2 GP Mission
→4.3 Cash Mission
5 Skills
→5.1 Regular Skills
—→5.1.1 Striking Snake Onslaught
—→5.1.2 Destroyer of Heaven
—→5.1.3 White Monkey Washing Face
→5.2 Burning Skills
—→5.2.1 Burning Striking Snake Onslaught
—→5.2.2 Burning Destroyer of Heaven
—→5.2.3 Burning White Monkey Washing Face
6 Special Abilities
7 Guides
8 Videos
9 Links
Story
Victor had long ago betrayed the Silver Knights to become the Supreme Leader of the Black Knights. Once Victor was weakened he retreated within his castle and as they pursued him, the Grand Chase could feel a strange energy emanating from within the castle. Finding the source of this energy, the Grand Chase discovered that it was coming from a set of powerful weapons called Vajra, weapons used by the Rama.
Victor had been training to become a Rama, but having been seduced by the evil he could inflict as a Rama, he failed to achieve enlightenment and in his failure hid the Vajra away. Realizing his own weakness against Victor, Jin took up the Vajra, and summoning all the strength in his heart, fought valiantly and with renewed vigor against Victor, achieved enlightenment and saved his friends.
Characteristics
Like the Fighter, the Vajra wielding Rama is also adept at close quarter combat. Luckily, this shortcoming is more than compensated by the Rama’s more intense Burning mode and evasive moves as well as his strengthened Chi. Charging his Chi while performing one of Rama’s specials will produce even greater results. Rama can also change his stance, a skill unique to this job, allowing for continuous combos and a wide display of excellent offensive and defensive techniques.
Quotes
- “I will show you the way of the warrior!”
- “You chose your own destiny!”
- “Sigh… let’s end this fight now”
- “If you are a warrior, show some honor!”
- “Let’s meet again, at the top.”
- “One day, you too, will be able to stand to where I am.”
Unlocking Rama
Prerequisites
~~• Unlock Asura
~~• Level 30 minimum
~~• 240000 GP or 11800 Cash
- Worn-Out Rama Mission (GP)
~• Purchase job mission under the “Academy” tab in the shop (240000 GP)
~Part 1
~• Collect 3 Cyclops’s Seals In Kastulle Ruins Lower Floor in 10 minutes (Difficulty
)
~• Collect 10 Skeleton Archer’s Bow Fragments in Kastulle Ruins Lower Floor (Difficulty ~~~

)
~• Collect 40 Practice Journals from either playing dungeons or PvP
~• Collect 20 Certificates of Battle Training from winning in PvP~Part 2
~• Collect 5 Stone Golem’s Hearts by completing Kastulle Ruins Upper Floor (Difficulty ~~~
)
~• Defeat Paradom 15 Times in Kastulle Ruins Upper Floor
~• Defeat 20 Skeleton Archer Boss in Kastulle Ruins Upper Floor
~• Collect 30 Practice Journals from either playing dungeons or PvP
~• Collect 15 Certificates of Battle Training from winning in PvP~~Part 3
~• Collect 5 Dark Anmon’s Nychium by completing Battle for Bermesiah (Difficulty
~~~
)
~• Defeat 5 Black Fairy Queens in Battle For Bermesiah (Difficulty

)
~• Defeat 5 Orc Lords in Battle for Bermesiah (Difficulty

)
~• Collect 20 Practice Journals from either playing dungeons or PvP
~• Collect 10 Certificates of Battle Training from winning in PvP - Rama Mission (Cash)
~• Purchase job mission under the “Academy” tab in the shop (11800 Cash)
~Part 1
~• Collect 1 Cyclop’s Seal In Kastulle Ruins Lower Floor in 10 minutes (Difficulty
)
~• Collect 1 Practice Journals from either playing dungeons or PvP
~• Collect 5 Certificates of Battle Training from winning in PvP~Part 2
~• Collect 1 Golem’s Heart in Kastulle Ruins Upper Floor (Difficulty

)
~• Collect 5 Practice Journals from either playing dungeons or PvP
~• Collect 1 Certificates of Battle Training from winning in PvP~Part 3
~• Collect 1 Dark Anmon’s Nychium in Battle for Bermesiah (Difficulty
)
~• Collect 2 Practice Journals from either playing dungeons or PvP
~• Collect 1 Certificates of Battle Training from winning in PvP
Skills
| Striking Snake Onslaught |
Destroyer of Heaven |
White Monkey Washing Face |
Regular Skills
- Striking Snake Onslaught (1st MP)
Rama’s 1st Grade Attack quickly charges the enemy with a powerful roundhouse kick and a final foot slam, smashing the Rama’s enemy’s face to the ground. It an be easily chained into a 2nd grade attack. It can also be chained into an air grab. - Destroyer of Heaven (2nd MP)
Rama’s 2nd Grade Attack charges at enemies to plant Vajras at the enemies’ feet. Enemies are frozen in place and destroyed by a delayed Chi explosion. Note that the small explosion will hit even if the enemy is knocked down or dead. Also, the small explosion will lift the enemy up and can be chained into a grab. - White Monkey Washing Face (3rd MP)
Rama’s 3rd Grade Attack pulls in enemies with a massive orb of Chi energy before violently exploding outwards. Also known as White Monkey Technique.The field will inflict damage and pull enemies in, even from afar. Note though they have to be inside the vortex or it will not pull. It can be chained into an air grab.
Burning Skills
- Burning Striking Snake Onslaught (1st MP)
Consumes 1 bar of the Burning Gauge. Rama’s Striking Snake Onslaught will do two roundhouses and inflict greater damage. The damage is much greater than the original. It can be easily chained into a 2nd grade attack, or continued. It can also be chained into an air grab. - Burning Destroyer of Heaven (2nd MP)
Consumes 1 bar of the Burning Gauge. Eliminates the delay and increases the speed of Destroyer of Heaven. The first hit will rush forward, the 2nd will rush back, the 3rd is 3 fist attacks those similar to Fighter’s “Burning White Flower Technique” and the 4th is a single punch that causes a large explosion. The whole skill is difficult to pull off as the timing needed is very accurate. Note that in order to time it, hit Z exactly when you see a yellowish emblem above Jin’s head. This may even do more damage than the 3rd Grade Attack. Also, it can be made into a land grab. - Burning White Monkey Washing Face (3rd MP)
Consumes 1 bar of the Burning Gauge. Greatly increases the damage of White Monkey Washing Face. Note that the field will inflict damage and pull enemies in. The field lasts shorter than the original but does more damage and the explosion is stronger. Although the range seems to be smaller, its just graphics. It can be chained into an air grab.
Special Abilities
- Chi Wave
(Key Input:
+
; Uses Chi)
Jin throws a ball of concentrated Chi at his enemy. When used with Chi, the orb stays for a while before it explodes. - Storm Fist
(Key Input:
+
; Uses Chi)
One strong punch, and enough to massively push back the target. - Hanuman
(Key Input:
+ 
; Uses Chi)
Triple Kick Attack. It acts similar to Bastet’s Attack, “Cat Assault”. Also, it will generate a minor Super Armor effect during the kick, so it can’t be disrupted. However, if it was attempted to be disrupted, then it would somehow turn the user into the opposite direction. - Stance Change
(Key Input:
)
Rama has a special ability called Stance Change. It allows him to use numerous attacks while this mode is active. - Rapid Fire
(Key Input:
+
)
Jin delivers a quick kick in front of him. - Bagua Trigram
(Key Input:
+
)
Creates a little “counterstrike”. If someone hits him while the tiny “shield” is up, he takes no damage and does a reflective punch. - Falling Sky
(Key Input:
+
)
Does a high rising kick, which launches the opponent into the air. It is possible to Air Grab from this. - Phoenix Shrine Kick
(Key Input:
+
)
Does a simple back flip. Used for evasions. May also be chained with the Rapid Fire Technique if the Z key is used.
Guides
Videos
Links
Contributors
Shoo
Callidus

I LOVE JINRAMA
Someone has to fix this. Who turned all the text white anyways?