Throughout the game environment of Grand Chase Dungeons, Monster Cards are highly attainable from Dungeons that are at Very Hard difficulty or on Champion Mode, where you need a Champion Ticket to enter.
Monster Cards are dropped at a higher rate in Champion Mode by at least 30%.
Equipment Classes are the type of armor that differs from the Common armor in the earlier Grand Chase Seasons – which are:
☆ Rare (1 slot)
☆ Epic (2 slots)
☆ Relic (3 slots)
These classes consists of their own number of slots and they are increased by 105 Attack than the next class.
- 1. Name of Card
- 2. Level of Card
- 3. Card Border – the border also determines the grade of the given card
|Common Card||Rare Card|
|Epic Card||Relic Card|
- 4. Picture
- 5. Statistical Increase of the Card
- 6. Quotation
- 7. Part of armor that the card can be use
- 8. Card Drop Difficulty
-Monster Cards consists of many different Stat increases for certain pieces of Armor that have available Slots such as the following:
—– this area is still under construction —–