Monster Cards

Throughout the game environment of Grand Chase Dungeons, Monster Cards are highly attainable from Dungeons that are at Very Hard difficulty or on Champion Mode, where you need a Champion Ticket to enter.

Monster Cards are dropped at a higher rate in Champion Mode by at least 30%.

-EQUIPMENT CLASSES-

Equipment Classes are the type of armor that differs from the Common armor in the earlier Grand Chase Seasons – which are:

Rare (1 slot)

Epic (2 slots)

Relic (3 slots)

These classes consists of their own number of slots and they are increased by 105 Attack than the next class.

-CARD PARTS-

  • 1. Name of Card
  • 2. Level of Card
  • 3. Card Border – the border also determines the grade of the given card
Common Card Rare Card
Epic Card Relic Card
  • 4. Picture
  • 5. Statistical Increase of the Card
  • 6. Quotation
  • 7. Part of armor that the card can be use
  • 8. Card Drop Difficulty

-CARD PLACEMENTS-

-Monster Cards consists of many different Stat increases for certain pieces of Armor that have available Slots such as the following:

-CARD LISTS-

—– this area is still under construction —–

LeonStyle – Contributor
SilverKnight – Contributor
cyutcp1cs – Contributor

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