MAGE ALCHEMIST WARLOCK BATTLE MAGE

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Contents
1 Story
2 Characteristics
3 Quotes
4 Skills
4.1 Black Magic
—→4.1.1 Stone Curse
—→4.1.2 Lightning Bolt
—→4.1.3 Meteor
4.2 White Magic
—→4.2.1 Saver
—→4.2.2 Reverse Gravity
—→4.2.3 Cure
5 Cash Skills
5.1 Black Magic
—→5.1.1 Dark Cloud
—→5.1.2 Home of Darkness
—→5.1.3 Fire Storm
5.2 White Magic
—→5.2.1 Shining Arrow
—→5.2.2 Athena’s Sword
—→5.2.3 Boost Heal
6 Special Abilities
7 Guides
8 Videos
9 Links


Story

A member of the Violet Mage Guild, the greatest guild of the Serdin Kingdom, at an early age, Arme has mastered both Black and White Magic. However, her curiosity for magic is still insatiable. After learning about Kaze’aze’s powerful magic, Arme decided to join the Grand Chase, hoping to encounter the Queen of Darkness.


Characteristics

Arme is an ideal Mage who freely casts offensive Black Magic and defensive White Magic spells. Enemies may laugh out loud at her physical attacks, but tremble in fear when her MP is fully charged. Arme’s powerful magic includes spells that can wipe out enemies over a wide area; spells like Lightning Bolt and Reverse Gravity. Enemies that allow her to charge her MP will realize just how powerful Arme’s magic is.


Quotes

  • “Hey! Let’s take it easy!”
  • “The Holy Light will lead us!”
  • “Aren’t I cute? Hehehe”
  • “It was dangerous…so dangerous…”
  • “This is the end of the line for you!”
  • “Yahoo! I won!”

Skills

Black Magic
Stone Curse Lightning Bolt Meteor

  • Stone Curse (1st MP)
    Mage’s 1st grade black magic skill launches a quick shock wave directly in front of her, petrifying any targets within close to mid-range. This turns them to stone for a short time and causes high damage after a few seconds.
  • Lightning Bolt (2nd MP)
    Mage’s 2nd grade black magic skill fires a lightning bolt from the end of her staff, usually all the way across a map. This lightning bolt will damage any target in its path.
  • Meteor (3rd MP)
    Mage’s 3rd grade black magic skill unleashes meteors from the sky within a large range. The meteors fall opposite the direction the Mage is facing , and deal heavy damage to any target that they hit.
White Magic
Saver Reverse Gravity Cure

  • Saver (1st MP)
    Mage’s 1st grade white magic skill forms a shield around her called a Saver, and it will absorb one hit before disappearing.
  • Reverse Gravity (2nd MP)
    Mage’s 2nd grade white magic skill reverses gravity around her, throwing any nearby targets into the air and then pulling them into the ground for high damage. Any target above or below the attack is also affected.
  • Cure (3rd MP)
    Mage’s 3rd grade white magic attack tosses magical hearts all around her in a sort of spiral, restoring a fair amount of HP to her allies within a certain range.

Cash Skills

Black Magic
Dark Cloud Home of Darkness Fire Storm

  • Dark Cloud (1st MP)
    Mage’s 1st grade alternate black magic immediately damages a target, and then continues to inflict damage for this skill’s duration each time the opponent’s attack key is pressed. It shoots 3 bolts which flow in a zigzag line. The bolts move slowly. It causes cursing if the target is hit.
  • Home of Darkness (2nd MP)
    Mage’s 2nd grade alternate black magic confuses its target upon casting. The target’s right and left keys are temporarily switched if this skill is successful. It shoots a large ghastly, evil-looking skull which also moves in a zigzag line. It moves quite quickly and causes confusion if hit. Note that it has near infinite horizontal range
  • Fire Storm (3rd MP)
    Mage’s 3rd grade alternate black magic strikes the ground to make lava pillars gush out from your left and right sides to inflict damage on a target. This skill does the most damage out of all level 3 skills on one target, despite being used by a 1st job character. Fire Storm cannot be countered.
White Magic
Shining Arrow Athena’s Sword Boost Heal

  • Shining Arrow (1st MP)
    Mage’s 1st grade alternate white magic shoots a powerful light arrow at a target. It will only strike the target once with an arrow. Remember that this skill shoots in a straight line.
  • Athena’s Sword (2nd MP)
    Mage’s 2nd grade alternate white magic doubles normal damage of the whole party for 30 seconds. Due to its infinite range, this skill is extremely lethal.
  • Boost Heal (3rd MP)
    Mage’s 3rd grade alternate white magic increases the HP restoration speed of the entire party for a set duration. HP regeneration speed is 3x of normal HP regeneration for 30 seconds.

Special Abilities

  • Fire Bolt
    (Key Input: or + )
    The magician has the ability to release a bolt of energy fire as she dashes away from her opponents. This skill can easily be repeated.

Guides


Videos


Links


Contributors

Kitty
Sonicx10
Callidus