Pet Pals! Grand Chase Edition (Damage & Reviews) -v2.5- by Lunaska

Welcome To…


A Lunaska Guide for Grandchase pets.

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Table of Contents

I- Version(s)

II- Introduction

III- The Pets of Grand Chase (Needs Contributions)
- Abingdon
- Ariel
- Arkham
- Blue Fairy (NEW)
- Casanova
- Chester
- Claudia
- Cupid
- Dokaebi
- Emily
- Feste
- Fluffy (NEW)
- Goldy/Golden Slime
- Gon
- Gorgon
- Helper Bot
- Ice Pixie
- Kaze’doggeh
- Killian Knyte
- Knight Master
- Koo’ka
- Krustaccio
- Kumi
- Lilith
- Magic Kungji
- Mary Jane (NEW)
- MingMing
- Mittens
- Monkeybeard
- Myurin
- Nerissa
- Referee Elena
- Rocco
- Saku
- Sarimanok
- Sellion
- Squire Gaikoz
- Tian Long
- Thanny Boy
- Thommo (NEW)
- Winky

IV: How to Contribute

V: MISSING PETS

VI: Credits & Gratitude

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I. Version Differences

v0.5: Started off with the pets I have, had really some descriptions, and damage bars.
v1.0: Included more descriptions and reviews, and added some pets.
v1.5: Made some minor changes to guide, added some more pets.
v2.0: Revamped the Guide, includes better descriptions for current pets in guide, and more base info. Also includes a MP recovery bar now. Changed the level difficulty required, and the health bars. Added more pictures to the pets.
v2.3: Changed layout, somewhat, and added 6 more pets, also Changed some ratings.
v2.4: Added Fluffy and Thommo

Current Version:

v2.5: Added Blue Fairy & Mary Jane.

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II. Introduction:

Hello and welcome to Pet Pals. Pet Pals is a guide about the pets in the MMO GrandChase. It is mostly for those who are looking for pets to use, and the pet’s usefulness in all aspects of the game.. In this guide you will find reviews as well as damage meters and MP recovery meters.. I also included pictures of the pets. However I was only able to cover the pets I do have, so in order to make this guide the best of its potential… I really need the help and support of you fellow Grand Chasers.

Check Section IV to see how to contribute. Also, some pets are lacking reviews and information, this is due to me not putting them in yet, or I haven’t gotten to the review portion of the pet yet.

Also I had asked the previous owner of “Zhon’s Pet Guide for dungeons” if I could continue his thread. While mine may hold similar parts to that thread, I had added my own personal flare to this guide.

So please Enjoy!

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III. The Pets of Grand Chase:

All the damage the pets caused in this guide was against the boss of Trial Forest, Treant, on 3 Star (level 6 max).

Each pet will be given a Damage Meter, A MP Recovery Meter, and will also give information on the amount of hits, how strong each hit is, from where the pet attacks, and how to aim the attack. There will also be a review of the pet.

All amounts of hits are estimations due to how fast the hits happen.

The strength of each pet is measured by this chart.
None = Not noticeable damage is done.
Weak = Very Low/ Minimal damage.
Low = Somewhat below most pet damage.
Average = The normal amount.
Great = Above the average damage number.
Powerful = A large amount of damage.
Grand= The Best Amount of damage.

The pets in this guide are being used by a Level 40 and above characters that are not equip with anything at all. Except for the pet.

All attacks were frontal assaults with intent of each possible hit. (Meaning not missing and not back attacks)

Here is the Health bar of the Boss at Max Health:

And in comparison to another attack, here is what damage that Level 55 Arme can do, while not equipped with anything as well. The attack was a Firebolt:

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ABINGDON: THE SCREAMING GRIFFIN

Obtain: Collect all the items in the 1st Seal Breaker “Guardian Knights
# of Hits: ~7 – 10
Strength: Average
How to Aim: Stand about a ½ character distance away from the intended enemy
PvP or Dungeon: Dungeon
Boss Killer or Monster Killer: Monster Killer

Attack: N/A

MP Recovery: N/A

Damage:

*THIS IS ON 1 STAR*
Abingdon is what appears to be a Griffin of sorts (Spelling may vary). He sort of hop/flies while following your character. His attack resembles Siren’s Performance mode 2nd bar attack (Scream). Actually, they are almost the same. I think Siren’s is bigger though. Anyways, Abingdon looks like a very cool pet, I can’t really give more info, because I don’t have him, but from what I’ve seen from people who use him, he does average damage, and can kill monsters well enough.

In PvP his attack does some damage, not a lot though. It also stuns and pushes at the same time. It also causes confusion. But the attack doesn’t last very long, but it can get opponents away from you, so you can get a special in, or a grab.

Ratings:
Dungeons: 6/10
PvP: 4/10

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ARIEL: THE CALLER OF WIND

Obtain: Collect all of the items in the 6th Seal Breaker “Air Caller
# of Hits: ~10 – 13
Strength: Great
How to Aim: Stand near or next to the intended enemy.
PVP or Dungeon: Does well in both, but mostly useful in Dungeons.
Boss Killer or Monster Killer: Mostly Monster Killer.

Attack: Call of the Wind

MP Recovery:

Damage:

Ariel is a heavenly looking bird. He calls himself the Master of Wind. He stays airborne while following you around the room. His attack is called Call of the Wind. During this attack he blows out an air ball, then flaps his wings greatly to make the ball become a Tornado in the spot it landed. After the tornado is about to fade he dives into the tornado to finish the attack. This attack does a good amount of hits, and it recovers about 1 and ½ bars of MP. The damage is significant, and it also lifts the enemy into the air, if it can be lifted.

In pvp, it doesn’t do much damage, as with all pets, but however, it can launch your opponent into the air, making it great to use for air grabs, if you can do that.

Ratings:
Dungeons: 7/10
PvP: 6/10

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ARKHAM: THE LITTLE DEVIL

Obtain: Buy in the Shop for 6000 Cash points.
# of Hits: 1 only.
Strength: Grand (but remember he only does 1 hit.)
How to Aim: Stand on the same level as the intended enemy. It travels across the whole screen.
PvP or Dungeon: PvP
Boss Killer or Monster Killler: Neither really.

Attack: That Hideous Lance

MP Recovery:

Damage:

Arkham, is the opposite of the pet Cupid…. Or at least it looks like it.  He is a devil, and he stays airborne while following you. His attack consisted of throwing his lance in a straight line in front of him. This lance travels as far as possible, just until it hits an enemy. The damage done is, I believe the largest amount in a single hit for a pet, or at least one of the largest. However, the down side is that Arkham’s attack only hits once. So its MP recovery isn’t all that great, and overall damage isn’t ideal.

This pet however shines in PvP, where his attack, when it hits, causes a slow down effect on whoever it hit. (also known as Haste). Because of this people sort of dread when there is an Arkham in a PvP room, because of the Haste, and the slowness of the haste makes it easy to grab opponents or even get in a special. It doesn’t last long though, about 7 – 10 seconds, but that’s enough time for you to get a kill.  Also since the attack is pretty small, in the chaos of PvP, it is hard to see when Arkham’s attack is being used.

Ratings:
Dungeon: 2/10
PvP: 9/10

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BLUE FAIRY: THE FAIRY OF ICE

Obtain: Buy in the Shop, Under the Pets Tab, for 6000 Cash Points.
# of Hits: 1 Per Enemy
Strength: Average
How to Aim: Stand on the same level or platform as the Intended Target. Travels across the screen.
PvP or Dungeon: Dungeon
Boss or Monster Killer: Monster

Attack: Ice Arrow

MP Recovery:

Damage:

Blue Fairy, the name speaks for itself. She is a fairy that is blue. Because of this, she is associated with the element of Ice. She flies behind you. Her attack consist of her gather the moisture in the air, then freezing it and launching an arrow of ice in front of you. This arrow flies across the screen and goes through enemies as well. Think of Arkham but not as strong, and can hit more enemies. The damage and MP recovery isn’t ideal though. It won’t really damage that much, and doesn’t even recover alot of MP.

In PvP, you will barely see her. It’s like a Arkham attack, without the status effect and travels across the whole screen. It does like 1 damage, and it mainly can just interrupt and kill people in fatal. But that’s really all she can do. She is more of a pet of looks, and you might want to evolve her when you get the chance.

Ratings:
Dungeons: 3/10
PvP: 2/10

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CASANOVA: THE SUAVE WOLF


Obtain: Try your luck in his Gacha Dungeon, and hope you get him. Cost 1 coin per egg(Currently not available)
# of Hits: ~3 -6 (?)
Strength: Average (?)
How to Aim: Stand near or next to intended enemy.
PvP or Dunegon: PvP
Boss Killer or Monster Killer: Monster killer.

Attack: Wolf’s Rose

MP Recovery: N/A

Damage:

*THIS IS ON 1 STAR*

Casanova, the charming wolf in the white tuxedo. He carries a red rose, you know, just like all romantics.  This guy attack is him charging into the enemy in front, and spinning with the rose, creating a sort of mini tornado attack. It doesn’t really travel far, and doesn’t do many hits. But each hit is considerable amount of damage… I think. I don’t have the pet so I can’t really say much about him.

In PvP, this pet shines, especially in the Gorge of Oath map. While also stunning and doing minimal damage to the opponent it hits, it also has an added effect. The effect it can create is confusion. Yes, it can cause opponents to become confused, and while confused the controls for the directions get messed up. Really its just opposite left and right buttons, but that can really mess up people who get hit unexpectedly.

Ratings:
Dungeons: 3/10
PvP: 7/10

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CHESTER: THE MYSTICAL, WHIMSICAL CAT

Obtain: Complete a set of the 5th Seal Breaker “Wonderland Finery
# of Hits: ~14 – 19
Strength: Average
How to aim: Stand about ¼ character distance from the intended enemy. Also use while  enemy is against wall.
PvP or Dungeon: Dungeon
Boss Killer or Monster Killer: Boss Killer

Attack: Deck of Illusions

MP Recovery:

Damage:

Chester, the cat based on Wonderland creatures. This cat seems very lazy, as he floats behind you while he follows you, and he is in a lounging model position. But that is misleading, for this cat has a great attack. His attack is called Deck of Illusions, which essentially is him taking off his hat, and Card Soldiers come out and charge forward with their spears. They march a reasonable distance before vanishing. Each time the enemy is touching the card soldiers, they get damaged, and his attack can make a lot of critical hits as well. But there is a down side. If the enemy is push-able, light weight, or anything of like that, the enemy will get pushed along with the card soldiers. When that happens, Chester’s attack does even less than the average number of hits he can normally do. His attack does reasonable damage, but it’s the amount of hits you want, because he can hit a lot.  MP recovery is great because of that as well.

In PvP, he isn’t really ideal. His attack can push opponents away, or stun them., depending where they got hit by the card soldiers. But it’s not enough time to actually do a grab, and the attack is counter-able. That’s just my opinion on him in PvP though.

Ratings:
Dungeons: 9/10
PvP: 4/10

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CLAUDIA: THE DOLL OF JUDGEMENT

Obtain: Collect all the items of a Set of the 4th Seal Breaker “Petrushka Royalty
# of Hits: ~8 – 14
Strength: Weak
How to Aim: Stand right next to the Intended enemy.  Like really close.
PvP or Dungeons: PvP
Boss Killer or Monster Killer: Monster Killer

Attack: Dancing Marionette

MP Recovery:

Damage:

Claudia, the Russian Lolita-esque doll.  This doll seems quite cute, and adorable, but it is actually quite imposing. She runs with her parasol while following you. She isn’t all that big either, only reaches the knees of most characters.  Her attack, Dancing Marionette, is basically her teleporting into the aerial area in front of you, then she drops 2 dolls like herself. She then controls them with glowing strings, making them dance. They form a triangle shape, and in this triangle shape, whoever is in it, gets damaged quite a bit. Her strength Is weak, but the amount of hits makes up for it. I think the parasols the dolls are carrying are the things that do the damage. Her attack makes a sound that sounds like Starlet’s 3rd bar in Dramatic mode. The frilly happy sounding music , yup.

In PvP, this pet does reasonably well. Her attack is mostly a stun, and the stun is long. As long as most of the song is playing, the opponents in the triangle field will stay stunned. It’s kind of really annoying, but it does really help in matches.

Ratings:
Dungeons: 5/10
PvP: 7/10

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CUDDLES: THE DANGEROUS STUFFED BEAR

Obtain: Get all 22 Bingo’s in the 2nd Bingo board. (Sept 14, 2010 – Sept 28, 2010) (Not Available Currently)
# of Hits: ~12 – 15
Strength: Weak
How to Aim: Stand near the intended enemy, about ¼ distance away.
PvP or Dungeon: Both?
Boss Killer or Monster Killer: Monster Killer

Attack: Bear Beam

MP Recovery:

Damage:

Cuddles, I like to think of him as the forgotten Care Bear. He is essentially a black bear toy, that was given life. He runs behind you while he follows. Originally I thought his attack would do something with his claws, but no, it involves a Care Bear like beam. He shoots a “V” shaped orange beam in front of him. It goes a reasonable distance, and it lasts a while. It can stun enemies, and slightly push them if they are push-able. His strength is weak though, not much damage per hit. But he does hit quiet a bit more than some pets, so I guess it evens itself out. His attack also sounds exactly like Abingdon’s attack, which doesn’t really make sense to me.

PvP, he’s okay, he’s like Chester, but he doesn’t push as much, he mostly stuns. But overall he’s an average pet.

Ratings:
Dungeons: 5/10
PvP: 4/10

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CUPID: THE ANGEL OF LOVE

Obtain: Purchase in the Shop for 5000 cash points.
# of Hits: 3 max.
Strength: Low
How to Aim: Stand nearby any intended enemy.
PvP or Dungeon: PvP
Boss Killer or Monster Killer: Monsters

Attack: Heart Arrow

MP Recovery:

Damage:

Cupid, the baby angel of love. He is supposed to be cute looking. He flies behind you when he is following. Cupid’s attack is him shooting 3 heart shaped arrows at three different angles in front of you. They don’t go far though, only about 2 characters away before they explode into big hearts. These arrows do some damage. But to get the most of Cupids attack you need to hit the enemy with all three arrows. A good side to this is the arrows explode on impact, and the hearts cause the enemy to be stunned while being hit. Bad side is this move can miss easily, and doesn’t do very good individual damage.

In PvP, this pet is more useful. The arrows don’t travel far or fast, but they do make people counter out of skills. They are also at three different angles, which allow three different areas to get hit. But that’s basically it. Cupid isn’t really that special, but just really cute.

Ratings:
Dungeons: 3/10
PvP: 4/10

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DOKAEBI: THE SHADEY SHAMAN

Obtain: Play his Gacha Dungeon, with hopes you will get him. Or Open a Gold Black Friday Box with a chance to get him. (Not currently available).
# of Hits: 1 only
Strength: Average
How to Aim: Stand really close to the intended enemy.
PvP or Dungeon: PvP
Boss Killer or Monster Killer: Neither, made for evasion.

Attack: Fading Curse

MP Recovery:

Damage:

Dokaebi, the mysterious shaman, he kind of floats on the ground while following you. I don’t know why he doesn’t have legs though while with you in dungeon rooms. His attack is more of a self inflicting status attack, rather than damaging one. It can damage enemies, but it’s main purpose is to make you invisible. Yup, he jumps on top of you, then a dark purple aura surrounds you, and makes you invisible.  It last about 10 seconds. It’s not all that useful in dungeons though, as enemies just don’t attack you while you’re invisible, and you can still get hit.

In PvP, this guy is special. His attack can make you completely invisible to other players, meaning they cannot see where you are at all. Also if the opponent was hit by the aura, then they get cursed! Meaning every time they used the attack button, they get damaged as well. He is deadly in the right hands, and still annoying in regular hands.

Ratings:
Dungeons: 2/10
PvP: 9/10

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EMILY: THE CIRCUS ELEPHANT 

Obtain: Open a Summer Gift Puzzle Box, and Hope that you get her. (Currently not Available)
# of Hits: 1
Strength: Powerful
How to Aim: Stand right next to intended target (very close).
PvP or Dungeon: Dungeon
Boss or Monster Killer: Monster

Attack: Emily Smash
(Picture N/A)

MP Recovery: N/A

Damage:

*NOTE: THIS MIGHT BE ON 1 STAR*

Emily, I’m so jealous of those who were able to get her. She was a Thailand GC exclusive pet before, but we eventually got her. Her attack, Emily Smash, involves her jumping high in front of your character, and then butt slamming into the ground below. It is a very short ranged attack. You really need to be next to the target to get a full effect. In a sense, it is sort of like Koo’ka’s attack, but Emily’s is so much stronger. At most it could take out an enemy in one hit.

In PvP, Emily has the same purpose as Koo’ka. She is a simple 1-hit knock-up pet. Good for people who can air grab, but if you are going to use her, and can’t air grab really well, use her for interrupting oppenents. Her attack starts off slow, but it is pretty quick, and most people end up getting hit by her.

Ratings:
Dungeons: 6/10
PvP: 2/10

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FESTE: THE WACKY HARLEQUIN

Obtain: Refer 12 people to Grand Chase and they check attendance once during Referral Event / Randomly received in Stockings during ” 2010 Stocking Event” (Currently Not Available)
# of Hits: 1(For Explosion) / ~10 – 20 (Lingering Fires)
Strength: Great(Explosion)/ Average(Lingering Fires)
How to Aim: Stand next to enemy for the first bomb, other bombs are spaced 1 character distance from first bomb, also is platform reliant
PvP or Dungeon: Dungeon
Boss or Monster Killer: Both (More oriented for larger bosses however)

Attack: Wacky Bombs

MP Recovery:
Single Bomb Explosion

After Flames

Damage:
Single Bomb Explosion

After Flames

Feste, the clown of Children’s Day, he is a strange fellow. He runs with both arms in front while following you. His attack consist of him flipping quite a distances in front of your character, while dropping three bombs. His first bomb will be right next to your character, and the other 2 will be about 1 character space from each other after the first bomb.*NOTE* Since a recent patch, Feste’s flames have changed graphically, they now have no spaces inbetween, and they still cause the same damage. However they don’t last as long as they used too, but don’t fret, as the damage and mp recovery is still the same. Feste is great in dungeons, seeing as his bombs do great damage, and the flames recover and damage as well. There is a flaw to Feste though, he is very Platform dependent, meaning his attack relies on platforms. The bombs need platforms to land on, as do the the flames, if there isn’t a platform, the bombs explode in air after a certain time, and the flames will drop. This used to not be the case, but it is now. Feste’s attack also lifts enemies into the air, if they are really light, but only during the explosion. But should the enemy be lifted in the air, the flames might not effect them anymore. The flames must be in the middle of the enemy to cause damage.

In PvP, Feste isn’t that great. I mean he can lift opponents into the air, and some people will run into the flames. But he doesn’t stun, and the bombs aren’t that accurate for the situations most of the time. I suggest sticking with Feste for dungeons only.

Ratings:
Dungeons: 9/10
PvP: 1/10

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FLUFFY: THE TRUE LOVE OF BUFFY

Obtain: Recharge and Spend at least 30K Cashpoints during the Valentine’s Event (February
# of Hits: ~3 – 5
Strength: Weak
How to Aim: Stand about 1/2 Character spaces away from intended target.
PvP or Dungeon: PvP
Boss or Monster Killer: Monster

Attack: Fluffy’s Love Shot

MP Recovery:

Damage:

 

Fluffy, One of the Couple pets in GrandChase, He is the true love of Buffy. He kinda waddles behind your character. His attack, while it doesn’t look that much different from Buffy, it is very different. He makes a stationary blue heart appear infront of your character. It then explodes when it comes in contact with something. If it doesn’t connect with anything, the heart remains in the air for about 2-3 seconds. While that sounds great, it really isn’t that impressive. Fluffy’s attack is very weak. It’s one of the weakest attacks I’ve seen. It would have been better if it did more hits, but it does very few.

Fluffy is slightly better in PvP. His attack doesn’t damage, but it does stun while the heart is exploding into tiny hearts. But the stun isn’t that long, its about 1 second. And if it misses, people can still see the heart, so they can avoid it. It’s a shame that Fluffy isn’t that great of a pet, considering we had to spend alot to get him. A pet of good looks though.

Ratings:
Dungeon: 2/10
PvP: 3/10

 

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GOLDY: THE WINGED GOLDEN SLIME 

Obtain: Evolve Pet Slime using an evolution book item.
# of Hits: ~3 – 13
Strength: Great
How to aim: Use when there’s a large amount of enemies in front of you.
PvP or Dungeon: Dungeon
Boss Killer or Monster Killer: Monster killer

Attack: Golden Corkscrew

MP Recovery:

Damage:

I’m sorry guys, I have a feeling that the damage meter isn’t all that accurate for Goldy.  Goldy is a Golden Slime, and is the evolution of the Bonus point pet, Slime. Goldy really improved in his evolution. He flies while following you. His attack consist of him ramming himself in a spiral fashion into enemies in front of you. He travels a great amount of distance, and does a good amount of damage when he hits them. But he is more made for larger enemies, and great numbers/crowds. Not really for Treant.

In PvP, he does damage, and pushes and hits. But that’s really it, and the push isn’t that great. Neither is the damage, so I say he’s more of a dungeon pet.

Ratings:
Dungeon: 7/10
PvP: 1/10

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GON: THE BABY GORGOS

Obtain: Purchase in the Shop for 6000 Cash Points/Hatch Red Gorgos egg that new players got during the 3rd Refer a Friend event.
# of Hits: 4 Max
Strength: Average
How to aim: Jump into the air, and use it, so that the egg shells travel farther. Either that or stand right next to the intended enemy.
PvP or Dungeon: PvP
Boss Killer or Monster Killer: Monster Killer.

Attack: Broken Egg

MP Recovery:

Damage:

Gon… This pet is basically a pet verison of the GrandChase Enemy “Gon”. Basically its a baby dragon-esque thing with an egg shell as a diaper. It’s attack is one of the more unique ones in GrandChase. Basically Gon throws 4 pieces of his egg shell in an arc like fashion similar to Lire’s arrows. It doesn’t travel far, and it starts off horizontal then descends in an arc shape. Each egg piece does decent damage. But not as much as some of the other pets. Mind you too, that this attack has 4 separate parts, and thus might not always get the full effect. But aiming with this guy, is more difficult. You either have to be nearby the enemy… Or jump to aim farther. Also Gon’s attack stuns roughly long enough for each eggshell to gain a hit, that doesn’t mean though that the enemy will not attack or move though. I recommend Gon for stunnable enemies and Stationary bosses.

In PvP, Gon is slightly more useful, his eggshells stun longer, which allows more time for specials and grabs. But there are way more pets that are better in this department than Gon.

Ratings:
Dungeons: 3/10
PvP: 4/10

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GORGON: THE FIRE BREATHING DRAGON

Obtain: Buy a Evolution Book in the Shop, and Evolve Gon.
# of Hits: ~10 – 15
Strength: Low
How to Aim: Stand right next to the intended target.
PvP or Dungeon: Both(?)
Boss or Monster Killer: Monster

Attack: Breath of Fire

MP Recovery:

Damage:

Gorgon, the evolved form of Gon. It looks exactly like the enemies called Gorgon, only the pet version is much smaller. I guess they didn’t want it too big or something. Anyways, Gorgon flies behind you, and its attack, is exactly what it sounds like. He breathes fire out. The distance isn’t that far though. Actually now that I think about it, it might be the same distance as Ice Pixie’s Icy Breath. After evolving, Gorgon does slightly more damage than the previous from. Just slightly, it’s barely noticeable. However he does more hits than Gon, at the cost of some strength. Gorgon’s Breath of Fire doesn’t induce burn effects though. You think it would… It does stun and push enemies though, although not far. Think of him as a fire version of Ice Pixie… without the effect.

In PvP, this pet doesn’t really have that much of a purpose. It stuns, but not for a long time, and the stun isn’t always consistent, you can run away from it, even if you gotten hit. I think PvP wise, Gorgon downgraded from Gon, at least Gon’s attack stun long enough for each eggshell to hit. But it does push a little… must have been a trade off.

Ratings:
Dungeons: 4/10
PvP: 2/10

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HELPER BOT: THE HELPFUL ROBOT

Obtain: Complete the Bingo Board (22 Bingos), from the 1st Bingo Event. (Currently not available)
# of Hits: 7 Max
Strength: Powerful
How to Aim: Stand roughly ½ character distance away from intended enemies.
PvP or Dungeon: Both
Boss Killer or Monster Killer: Both

Attack: Blaster Beam

MP Recovery:

Damage:

Helper bot is a robot that sort of resembles a UFO, at least the bottom half. The top half reminds me of a Jack-in-the-box.  He floats behind you on the ground while following. His attack consists of him firing 6 beams, 2 beams at one time, and a moderate blast beam at the end. He fires pink laser beams from both his hands, 3 times. Then after he puts his hands together, and fires a beam that knocks down enemies as well as does double the damage of the double beams before. The first initial 6 beams stun and hold enemies. This attack is of moderate length, it roughly about 2.5 seconds. But the damage is great, and is generally one of the better pet attacks.

In PvP, he still damages, not as much, but what you really want him for is the stun. The stun last until the last big beam, and that is when you can grab people or do a special.

Ratings:
Dungeons: 8/10
PvP:7/10

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ICE PIXIE: THE WINTER FRIENDLY FAIRY QUEEN

Obtain: Evolve Pet Blue Fairy with Evolution Book.
# of Hits: ~8 – 10
Strength: Weak
How to aim: Stand right next to intended enemy.
PvP or Dungeons: PvP
Boss or Monster Killer: Neither, use for Freezing.

Attack: Ice Storm

MP Recovery:

Damage:

Ice Pixie, she evolves from Blue Fairy. She sort of looks like the Black Fariy Queen, but she isn’t evil. She is one of the good fairies. While she flies behind you, she leaves icy fairy sparkles in a trail. Her attack consists of the ever infamous blowing dust effect. You know, the move where people put their palm in front of their face and blow out magical things. Only instead of dust, she blows out snow/ice powder/cold wind.

In my opinion she’s more of a PvP pet, because while her attack is a multiple hit attack, the damage isn’t all that great. Also, her attack has the effect to freeze opponents, but only for like .5-1.5 seconds, depending on the enemy. But they stay frozen from the inital hit, till the “dust” blows away. The range isn’t that long either. She doesn’t move infront of your character, so you literally have to be right next to the enemy to get the full hits.

Ratings:
Dungeons: 4/10
PvP: 9/10

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KAZE’DOGGEH: THE PUPPY OF DOOM

Obtain: Obtain Manual from Battle for Bermesiah Champ Mode, then collect the required ingredients to forge her.
# of Hits: ~5 – 13
Strength: Low
How to Aim: Stand near intended enemies, but with some distance between.
PvP or Dungeon: Both
Boss or Monster Killer: Monster Killer.

Attack: Ignition Ball

MP Recovery:

Damage:

Kaze’doggeh, Lass’s puppy, supposedly.  She really is Kaze’aze in dog form. Again, I must apologize. The damage meter didn’t really capture the accurate amount, because this one does damage as it pushes. Kaze’doggeh’s attack is like the Boss Kaze’aze’s Fireball attack, only much smaller. It is about the size of your character, and it travels a good distance. The only problem is that it pushes with every hit, and the push is sometimes greater, depending on the weight and size of the enemy. Most of the damage, will result if the enemy is within the middle of the Ignition ball. But if they are just grazing along the outside, or if they are being pushed back too far, then it doesn’t do as much. So essentially, what you want to do is Start the ball, where the enemy is slightly to the side of the middle, and push them back while they are still around the middle of the ball. But that’s easier said then done. So I say this attack is more meant for pushing enemies away.

In PvP, she is a great pet for Gorge of Oath maps. That’s only because she pushes a lot with her attack, and that is useful for Gorge. But other than that, you’re better off with another pet.

Ratings:
Dungeons: 5/10
PvP: 5/10

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KILLIAN KNYTE: THE TIME-WORK GUARDIAN

Obtain: Collect and complete a Set of the 8th Seal Breaker, Time Travelers (Currently Not Available)
# of Hits: ~15 – 25
Strength: Low -> Great
How to Aim: Stand right next to the intended target.
PvP or Dungeon: Both
Boss or Monster killer: Monster

Attack: Spiral Spring

MP Recovery:

Damage:

Killian Knyte, a creation from the Silver Cross town blacksmiths. This creature flies behind you. When it attacks, it turns on it’s side, and then a circular field of springs and clocks appear behind it. This field essentially stops time. The wings of Killian Knyte, act like the hands of a clock. When they both reach the top of the clock, the field surrounding Killian Knyte, explodes or shatters. This attack mainly stops and stuns enemies in their tracks, and does constant damage while they are in that field. The field is shaped like a bubble surrounding Killian Knyte, and it happens in the space in front of your character. It’s not that big of an area though. About the size of a character. The shattering part, does the most damage, while the frozen time field does constant low damage.

In PvP, this pet is great, his attack will freeze people for about 5 full seconds. That allows ample time to do a combo or use a special you’ve been saving up. Or even getting a grab in. But remember, they are only frozen while they are in the field of springs, and if they are knocked out of it, they can move again. Use to your advantage, and plan ahead.

Ratings:
Dungeons: 6/10
PvP: 7/10

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KNIGHT MASTER: THE MASTER OF THE GRAND CHASE

Obtain: Collect and Open the 2nd Anniversary of GC Boxes and Hope you obtain her.
# of Hits: ~8 – 13
Strength: Powerful
How to Aim: Stand right next to the Intended Enemy.
PvP or Dungeon: Dungeon.
Boss or Monster Killer: Boss Killer

Attack: Cross Jab

MP Recovery:

Damage:

Knight Master, is a chibi or small version of the NPC Knight Master. While you never see the real Knightmaster physically in the game, you do see her when you open the mission tab. Anyways, the attack consists of 3 slashs of her rapier/sword, and during the 3rd slash, she charges in with a shoulder bump. Along with the slashes, there is sonic waves that come out of her rapier/sword. Each slash and sonic wave do mulitple hits. I generally can’t see how many hits, but there is multiple hits. The first 2 slashes/sonic waves, also stun. The third one knocks enemies down, because of the shoulder charge/bump.  But Knight Master is a favorite among Chasers, due to the damage being so high. However it is currently not possible to obtain her, as she was an event pet.

In PvP, she does stun, but the stun isn’t that long, so I say she’s more of a Dungeon pet.  If you have her, you are pretty lucky, as her event  made her some what difficult to obtain.

Ratings:
Dungeons: 8/10
PvP: 4/10

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KOO’KA: THE ENERGETIC DINOSAUR

Obtain: Purchase in Shop for 6000 Cash Points.
# of Hits: 1 only
Strength: Average
How to Aim: Stand right next to the intended enemy.
PvP or Dungeon: Neither.
Boss or Monster Killer: Neither.

Attack: Koo’ka Boom

MP Recovery:

Damage:

I don’t really know how to discribe Koo’ka…. It is essentially a dinosaur, but I think it looks like it came from the Dark Ages/Renaissance time period. Koo’ka’s attack is basically a head butt. But it’s different, Koo’ka jumps in the air, then dives diagonally in front of your character. This attack damages either when Koo’ka hits the enemy, or when Koo’ka lands, and when Koo’ka lands, it creates a mini shockwave that sends enemies into the air. Not at an angle or even pushed, they just pop into the air where they were standing. The damage, however isn’t all the great. Also he isn’t all that appealing, but that’s just my opinion. Koo’ka isn’t really seen in the game. I’ve seen like 2 people use him, besides myself. But I will say this… Koo’ka Boom is good for juggling.

In PvP, his only purpose is juggling and air grabs, That is the only thing I could think of him being useful in pvp. But both of those are hard to pull off half the time.

Ratings:
Dungeons: 3/10
PvP: 3/10

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KRUSTACCIO: THE SINGING DANCING CRAB

Obtain: Find a Manual at Victor’s Fortress in Silverland Champ mode, and Collect necessary ingredients to forge him.
# of Hits: ~8 – 13
Strength: Average
How to Aim: Stand about ½ character distance away from the intended enemy
PvP or Dungeon: Dungeon
Boss or Monster Killer: Monster Killer

Attack: Krakos Chopping

MP Recovery:

Damage:

Krustaccio is a boss pet. He resemebles the boss Krakos, only smaller, and has a bow-tie and top hat. Essentially he’s a crab. His attack is very similar to Krakos’ DANGER attack; you know the one where he charges across the screen. Krustaccio goes pretty far, and each swipe of the claw does at least 2 hits and damages. I’m not sure about how many hits, but is quite a few. Then on the last hit, Krustaccio lifts both of his claws/pincers into the air, and if the enemy can be lifted, it will send them flying, but in the direction behind your character. This doesn’t happen often, most of the time, the enemy isn’t light enough to do that. But the last hit does alot damage. I think it does most of Krustaccio’s damage, but I can’t be too sure. It’s a pretty long range/quick attack.

In PvP, he pushes quite a bit, and if the opponent got hit with the last strike, then they get lifted and thrown in the direction behind you. Not always the best idea though, as that puts them out of your range. But he does cause some damage, but sometimes his attack goes right through opponents as well. I suggest he is more for dungeons.

Ratings:
Dungeon 7/10
PvP: 2/10

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KUMI: THE SULTRY FOX DEMONESS

Obtain: Play in her Gacha Dungeon, and hope that you get her with your coins. Cost 1 coin per egg. (Not currently available)
# of Hits: ~15 – 24
Strength: Weak -> Powerful
How to Aim: Stand right next to the intended enemy.
PvP or Dungeon: Both
Boss or Monster Killer: Both

Attack: Dark Vibes

MP Recovery:

Damage:

Kumi, is a humanoid version of what is considered a Kumiho/Kitsune/Kyuubi. She looks like a women in a purple kimono, with fox ears and three tails. She holds a fan, which is very important to her attack. In her attack, she uses the fan to create a dark mist, The mist has a slow down effect on enemies, and does damage, similar to the Ice Pixie’s attack. But there’s more, after a couple of seconds, she starts spinning into the mist, creating a little dark energy tornado. The tornado does big damage, and even restores alot MP. However enemies could possibly move out of the range of the tornado during the mist part. The tornado however does the majority of Kumi’s damage. Since it does travel a distance, it can reach multiple enemies. Did I mention her attack hits multiple times? Interesting tidbit, she doesn’t walk, she sort of glides/floats along your path while behind you. In dungeons she is great for inflicting a lot of hits in a short time.

In PvP, her purple mist causes the effect “Haste” while the opponent is in the mist. The tornado she makes, does pushing and damage, but you don’t want to wait that long, You use the mist to slow down your enemies, then you go and grab them or set up your special. The mist covers a good range too. So it takes a few seconds to get out of it.

Ratings:
Dungeons: 8/10
PvP: 7/10

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LILITH: THE DUSK ANGEL

Obtain: Play her Gacha dungeon, and hope you get her, Cost 2 coins per egg (Currently Not Available)
# of Hits: ~7 – 13 (?)
Strength: Average
How to Aim: Stand near intended target, About 1/2 character spaces away.
PvP or Dungeon: PvP
Boss or Monster Killer: Monster

Atttack: Rising Crow

MP Recovery:

Damage:

Ah, Lilith, I’m so jealous of people who got her too. Lilith was a special gacha pet, meaning her gacha dungeon cost 2 coins, instead of the regular 1. She flies behind your character. Her attack consists of her diving in the area infront of your character, then spreading her wings and spiraling upwards. The wings, her staff, both create a tornado like effect, that lifts enemies into the air. While the damage isn’t that great, it could stun and stall enemies. Also her attack is special, as it also uses the element from your necklace. While not really changing the attack, it does make a cool effect.

I don’t know much about Lilith in PvP, cause I mostly see her evolution in PvP more. I assume that her purpose would be setting up air grabs, and stunning people. Maybe even being and interrupter as well. But thats all I can really see her being used for. I think she’s more of a look cool pet.

Ratings:
Dungeons: 4/10
PvP: 5/10

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MAGIC KUNGJI: THE MAGICAL PINK CREATURE

Obtain: Forge the Pet Card in the park during the 2010 Summer Forging Event (Not currently available)
# of Hits: ~3 – 4 max
Strength: Grand
How to Aim: Stand about 1 full character distance away from the intended enemy.
PvP or Dungeon: Dungeon
Boss or Monster Killer: Both

Attack: Abrakungdabra

MP Recovery:

Damage:

Magic Kungji, is exactly like the Magic Kungji enemy in the dungeon Kungji Village. Except this one is smaller. Her attack is disappearing, then reappearing about a character space away from you. When she reappears, pink magical energy burst where she appears. These burst are the attack, and they are really powerful. But the down side is that it only hits about 3 times, 4 if you aim it really well. She runs while following you, very girly like though. But the attack recovers about 1 bar of MP, and the damage is pretty good for a very fast attack.

In PvP, she is not ideal. Her attack will miss a lot, as there is no stun or push. It does lift opponents however if it does connect. But you are better off using another pet in PvP.

Ratings:
Dungeons: 7/10
PvP: 1/10

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MARY JANE: THE  COMBAT MAID 

Obtain: Evolve the pet Madeline using a Pet Evolution Book.
# of Hits: ~8 – 14
Strength: Powerful
How to Aim: Stand relatively near the intended target (knives)/ stand about 1 1/2 character spaces (Beam)
PvP or Dungeon: Both
Boss or Monster Killer: Both

Attack: Electric Rifle

MP Recovery:
After Knife Throw

After Rifle Beam

Damage:
After Knife Throw

After Rifle Beam

Mary Jane, so Jealous of those who had gotten her during her Gacha! Ahem, anyways, Mary Jane is basically the spritely maid that grew up. She runs while following you. Her attack is very similar to Madeline, actually it is almost exactly the same, except with more! She jumps into the air, and throws 5 Knives downward in an arch in front of your character. She throws about 3 groups of 5 knives. Then when she lands, she get out this rifle, which looks like a bazooka in my opinion, and shoots a beam that travels about 1 1/2 character distance and explodes. The explosion is relatively the size of your character. In Dungeons, she is very useful, Her knives recover that much MP for each enemy it hits, and the range is pretty big. Then there’s the rifle beam as well. So essentially you can recovery alot of MP with this pet. Also her attack is very  strong. It does alot of damage as you can see. So Mary Jane is a very useful pet in dungeons.

To add to the Mary Jane’s usefulness, She is also great in PvP as well. Mary Jane’s knives stun, literally. They are charged with electricity, so when you get hit by one of them, This lightning icon appears above your head, and you cant move. It’s like being frozen, without the ice. The beam also damages as well. Her attack allows people to combo, grab, or do specials. It is annoying to vs, but really great to have! UGH! So Jealous!

Ratings:
Dungeons: 9/10
PvP: 8/10

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MINGMING: THE BABY PANDA

Obtain: Purchase from Shop for 5000 Cash Points.
# of Hits: 1 hit per enemy.
Strength: Great
How to aim: Stand somewhat near the enemy, and make sure they are aligned with you.
PvP or Dungeon: Neither
Boss or Monster Killer: Monster Killer

Attack: Panda Rush

MP Recovery:

Damage:

Okay, so here is Ming Ming, the baby panda. He is a panda that carries a bottle and wears a diaper. I wish they could have incorporated the bottle in his attack, but they didn’t. Instead Ming Ming, does what most  babies usually do. He rolls along the ground. He travels quite the distance, and every enemy that he rolls into gets knocked straight up in the air. However each enemy only get’s hit once, and the damage isn’t all that great. It’s noticeable, but it wouldn’t like kill whole mobs of enemies. Panda Rush is a juggling move, but not really in the sense that it allows easy set up, because unlike Koo’ka boom, it hits multiple enemies, but not  multiple times. Over all, it’s more of a pet of style and cuteness.

In PvP, He isn’t all that useful, except for interrupting your enemies.

Ratings:
Dungeons: 4/10
PvP: 1/10

*note* Ming Ming, and PengPeng are essentially the same pet, they do the same exact attack except PengPeng is a penguin and MingMing is cheaper. But I still need info on PengPeng, just ’cause it would be helpful.

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MITTENS: SANTA’S LITTLE KITTY

Obtain: Purchase in the Shop during the 2009 Christmas event for 6000 Cash Points. (Currently Not Available)
# of Hits: 5 max
Strength: Varies (Weak -> Great)
How to Aim: Stand about ½ character distance from the Intended Enemy
PvP or Dungeon: PvP
Boss or Monster Killer: Monster

Attack: Festive Bomber

MP Recovery:

Damage:

Mittens, the kitty that lives in a Christmas stocking, it is so adorable!  She hops in the stocking while she follows you, so it sort of makes it like a boot. Mittens is supposedly from the North Pole, but I didn’t know Santa owned a cat. Anyways Mitten’s attack involves throwing presents! Each present she throws, gets bigger as she tosses each one. Also each present explodes after traveling a certain distance. So it sounds deadly right? Not really. Each present gets stronger than the previous one, but the damage isn’t that much. It starts off weak, and then only goes up to above average damage on the last present. She also only throws 5 presents max, so don’t expect much from her in dungeons. MP recovery isn’t that great either.

In PvP, she is better. Her presents stun, and push the opponent back. That makes her a great pet for gorge maps, as when the first present hits, the opponent most of the time, can’t escape the rest. Meaning they can get pushed off the cliffs in gorge.

Ratings:
Dungeons: 3/10
PvP: 6/10

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MONKEYBEARD: THE FEARED PIRATE OF THE SEAS

Obtain: Play his gacha dungeon, and hope you get him. Cost 1 Coin per Egg.
# of Hits: ~7 – 13 (?)
Strength: Great -> Powerful
How to Aim: Stand about 1/2 – 1 character spaces away from intended target.
PvP or Dungeon: Dungeon
Boss or Monster Killer: Boss

Attack: Monkey Bomb

(Pic N/A)

MP Recovery:

Damage:

Monkeybeard, I think is the most hideous pet in existence so far. I mean even Koo’ka looks cuter than he does. However, thats not the point. Monkeybeard is far more useful than alot of the other pets. He sort of hobbles while following you. His attack is like a mixture of Mitten’s and Feste’s. He basically teleports or moves so fast in an arch like fashion a head of your character. At the same time he drops alot of bombs, I think about 6 or 7, each bomb explodes on contact, and does great damage. The explosions also are pretty big. The last bomb he drops, does even more damage, and has an even bigger explosion. For an ugly pet, he is very useful, at least that’s what I’ve noticed, and heard.

In PvP, he might not be as useful, seeing how the bombs just damage, and barely stun. They might even lift the opponent into the air, but I’m not sure yet, because I have yet to see Monkeybeard in a PvP match. I heard though, that he Auto Aims to a certain distance, making his attack one of the more easier ones to connect in the game.

*ANOTHER REVIEW*

Monkeybeard is a powerhouse in an ugly monkey. =/ For his attack, he moves forward about 2 character spaces and proceeds to quickly shift (moving in a Hovering Crusher fashion) around the monster/ area  while firing bombs. the bomb explosions are quite fast and the final one acts like an explosion with a longer duration (Think Amy Kick and Deep Impact). It’s a little hard to aim, but if you can push an enemy into it the damage is well worth it. Also, depending on the enemy, Monkeybeard can give you 2 and a half or 3 full bars of MP.

In PvP, Monkey acts like Killian Knyte with more damage. If the enemy is stuck in his bomb explosions or even just the final one, this will allow you to MP them, or just combo them to death. His attack is counterable.

Ratings:
Dungeons: 9/10
PvP: 4/10

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MYURIN: THE STARRY BLUE THINGY

Obtain: Purchase a Manual in the Shop under the Academy tab, then collect the necessary materials to make him and forge his card in the Forgery. (10,000 GP)
# of Hits: 1
Strength: None (Does like 1 damage)
How to Aim: Use whenever you need healing.
PvP or Dungeon: PvP
Boss or Monster Killer: Neither, Healing Pet only

Attack: Myurin Fighting

MP Recovery: NONE! So no bar.

Damage:

Myurin, cousin of the slime, but looks nothing like a slime. It looks more like an ornament that has arms, wings, and hops around. It does look cute though, but that’s really the only thing working for it. Myurin doesn’t do much damage with his attack, but it does damage though. He essentially dances around your character, in a spiral fashion, then after you have increased HP Regeneration. YAY! But sadly it last for about 10 seconds, and it only makes the HP Regen increase by I think 7% faster. Yeah, not all that special in dungeons.

In PvP, Myurin is more annoying if anything. The HP Regen is kind of annoying, especially if the opponent is a runner. It’s good for you if you use him, but not so good when the opponent has him as well. So Myurin is better off in PvP, even though he was frowned upon months ago. Sorry Myurin! You get points for being cute though!

Ratings:
Dungeons:1/10
PvP: 5/10

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NERISSA: THE SPUNKY LITTLE MERMAID

Obtain: Complete a set of the 3rd Seal Breaker “Leviathan Warriors
# of Hits: ~4 – 7
Strength: Weak
How to Aim: The attack appears right next to your character, so stand somewhat near the intended enemy
PvP or Dungeon: PvP
Boss or Monster Killer: Monster

Attack: Bubble Tornado

 

MP Recovery:

Damage:

Nerissa, A Mermaid that can survive on land, she essentially floats/swims behind your character while she follows. In her attack, she takes out a conch, and blows into it. From the conch appears a tornado made up of water and bubbles, it travels forward up until 1 ½ character spaces away then explodes/disperses. This attack can be easily missed, and requires the enemies to be able to be pushed by attacks. You don’t get the full damage unless the enemy gets pushed with the tornado. Also when the tornado explodes, it pops the enemies inside into the air. But her damage is very weak, and it doesn’t do that many hits either. The MP recovery is barely noticeable too.

In PvP, she is more suited, She pushes opponents easier, sometimes stuns, and the tornado allows grabs and air grabs to become easier. But she is more for advance players, because it requires some planning and great timing to use this pet effectively.

Ratings:
Dungeons: 3/10
PvP: 5/10

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REFEREE ELENA: THE STOPPER OF DREAMS

Obtain: Forge her pet card in the Forgery during the World Cup 2010 event, or buy her card in the Shop for 6000 Cash points during the same event.  (Currently not available)
# of hits: ~10 – 15
Strength: Great
How to Aim: -See Abingdon-
PvP or Dungeon: Dungeon
Boss or Monster Killer: Both

Attack: Fweee! Yellow Card!

MP Recovery:

Damage:

Referee Elena, is the Chibi version of the NPC/Boss Elena, only as a referee. She was for the World Cup 2010 event. Her attack essentially looks like Abingdon’s attack, except instead of her hopping forward, she does a flip forward, then pulls out and holds a yellow card while blowing her whistle. Her attack really sounds like a whistle too. It is just like Amy’s 2nd bar in Performance mode (Siren) Scream. It stops and stuns enemies while doing some slight pushing as well.  The damage per hit is pretty strong, but the amount of hits isn’t the highest. It’s like average. But that makes her a great dungeon pet, because of the damage, and MP recovery.

In PvP, her purpose is like Abingdon’s, stunning. Her attack allows the opponent to become stunned when hit, allowing room for a grab or special. But remember its only while her whistle is blowing ,and that doesn’t last long. The difference between Abingdon and Elena, is that Elena’s attack doesn’t cause confusion, but is slightly bigger range.

Rating:
Dungeons: 7/10
PvP: 5/10

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ROCCO: THE LAST RACOON OF TRIAL FOREST

Obtain: Collect 80 Leaves during the 3rd Refer a Friend Event (currently not available)
# of Hits: ~ 7 – 10
Strength: Average
How to aim: Stand right next to intended enemy
PvP or Dungeon: Dungeon
Boss or Monster Killer: Both

Attack: Rocco’s Fury

MP Recovery:

Damage:

Rocco, he was once the big cheese of Trial Forest. He was an enemy in the Dungeon Trial Forest, but ever since the revamp of Bermesiah, he gotten expelled out of there. Now he wants to help out the GrandChasers, so he became a pet. His attack is sort of more devastating attack of the Raccoon in Trial Forest, he spins around with his leaf, making a Raccoon tornado attack. At the same time, he moves forward about 2 character distances. So it does have some range. Problem is, he starts his attack from behind you, so it really just travels 1 character distance. But the damage is decent, and if all hits connect, the amount can add up. He also almost recovers 1 bar of MP.

I don’t really see Rocco’s in PvP, probably because he isn’t that useful there. He doesn’t really stun, and barely pushes. Which means he’s more of a Dungeon pet.

Ratings:
Dungeons: 7/10
PvP: 2/10

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SAKU: THE CHERRY BLOSSOM FAIRY

Obtain: Spend coins in her Gacha Dungeon, Cost about 1 coin per egg (currently not available)
# of Hits: 1 Max
Strength: None
How to Aim: Stand right next to intended enemy
PvP or Dungeon: PvP
Boss or Monster Killer: Neither a Stunning pet only.

Attack: Sakura’s Song

MP Recovery: NONE, so no bar.

Damage:

Saku, the Japanese Cherry Blossom Fairy, she elegantly floats behind you while following. Her attack isn’t really an attack. She spins around and out of her sleeves of her kimono, a breeze of cherry blossom petals comes out. These petals are so delicate that they don’t damage, instead they make the enemy freeze with awe. Essentially the enemies get a Purple/pink ring around them, and they can’t move for about 3 seconds. It’s like being frozen, without the added damage. It’s just meant to stun.

This is why Saku shines in PvP, her attack really helps in stalling people and setting up Grabs and Specials. But because it’s like being frozen, people can get out of it, by pressing left and right repeatedly, and thus making her attack shorter lasting. So once they get hit, go immediately attack them.

Rating:
Dungeons: 1/10
PvP: 8/10
*note, you can tell she didn’t do any damage because Treant’s health bar still says x1, while in Myurin’s it went down to x0 meaning he did damage, while Saku didn’t.*

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SARIMANOK: THE FIRE BREATHING HYBRID BIRD

Obtain: Buy in the Shop for 6000 cash points during September 2010 or purchase a Silver Black Friday Box, and hope you get it. (Currently not available)
# of hits: ~3 – 15
Strength: Average -> Great
How to Aim: Stand about ¼ character distance away from the enemy.
PvP or Dungeon: Dungeon
Boss or Monster Killer: Monster Killer

Attack:  Fire Force

MP Recovery:

Damage:

Sarimanok, a legendary bird from the Philippines. It sort of looks like a chicken, or an exotic bird hybrid. It runs while following you. It’s attack, Fire force, involves it jumping into the air, about slightly above the height of your character, then breathing out a ball of fire aimed diagonally downwards. The ball descends diagonally, and then when it hits a platform, it explodes into a dome like fashion. Most of the damage happens in the explosion, but damage can be done while the ball is descending. Use mostly against larger bosses, or taller bosses, as it will get the most effect. Also the attack can cause a slight burning effect, which means the enemy will still get damaged while there is fire on them.

In PvP, he can burn opponents, but it doesn’t last that long. His attack can stun, but It will knock down opponents when the ball of fire explodes. So he is more of a dungeon pet if anything.

Ratings:
Dungeon: 6/10
PvP:2/10

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SELLION: THE DARK FIRE DRAGON

Obtain: Complete a Set of the 7th Seal Breaker “Ebon Fires
# of Hits: ~9 – 13
Strength: Powerful
How to Aim: Stand on the same level as the Intended enemy.
PvP or Dungeon: Both
Boss or Monster Killer: Both

Attack: Sellion’s Flames

MP Recovery:

Damage:

Sellion, the dark fire breathing dragon. He is, I believe, the largest pet in existence so far. He is about the size of your character. His attack is a dark purple ball, that travels across the screen till it hits an enemy. Once it does, it causes a dark purple flaming tornado. (Seriously? Another tornado attack?) This attack lifts enemies into the air, and causes repeated damage. After the tornado fades, the characters are left with a certain type of burn, that can do critical damage, and also recovery MP at the same time. That burn lasts about 5 seconds. Sounds good right?

In PvP, he can set up air grabs with his attacks, or grabs in general. Also the burn effect works in PvP as well. So use that to your advantage. Also the tornado is pretty big, so it can hit plenty of people.

Ratings:
Dungeons: 8/10
PvP: 6/10

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SQUIRE GAIKOZ: THE GHOST KNIGHT IN TRAINING

Obtain: Find a manual in Gaikoz Castle Champ mode, then collect the necessary ingredients to forge the little guy.
# of Hits: 5 Max
Strength: Low
How to Aim: Stand next to the intended enemy
PvP or Dungeon: Not sure yet
Boss or Monster Killer: Monster Killer

Attack: Assault Slash

MP Recovery:

Damage:

Squire Gaikoz, is a chibi version of the boss Gaikoz, that resides in the Dungeon “Gaikoz’ Castle”. This one runs while following you, and drags his sword on the ground. His attack is a more simplified version of Gaikoz’ danger attack, the one where he makes a bunch of repeated slashes that cause major damage in a certain area. But unlike the real Gaikoz, Squire Gaikoz doesn’t do that much damage. His damage output is really low, and the most hits I’ve seen him do is 5, maybe 6. At the end of his attack, the shockwave of the dive, causes the enemy to get lifted into the air.

In PvP, this pet just stuns, and lifts people into the air along with slight damage. I’m not entirely sure where Squire Gaikoz’ usefulness lies in, so I’m going to need your input.

Rating:
Dungeon: 4/10
PvP:4/10

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THANNY BOY: THE LITTLE ASCENDENT GOD

Obtain: Get a manual from Fortress of Ascension Champ Mode, and collect the neccessary ingredients to forge this pet.
# of Hits: ~15 – 20
Strength: Great
How to Aim: Stand about ½ character distance away from intended enemy
PvP or Dungeon: Both
Boss Killer or Monster Killer: Both

Attack: Shadow Explosion

MP Recovery:

Damage:

Thanny Boy, the cute version of the Last boss of the Xenia Continent, Thanatos. He floats behind you while following. His attack, is like a smaller version of Thanatos’ shadow exploding ball. It sucks enemies in as well. Also once the enemy is in the ball, they really can’t get out of it. So they get full damage most of the time. Thanny Boy is great for dungeons, as he can easily take away 1 ½ bar of health on a boss, and can kill most monsters easily. The ball of dark energy explodes at the end, and makes whoever is in it pop up into the air.

PvP wise, Thanny is still good. His attack stuns for quite some time, and that allows people to do combos, grabs, and specials. The pop at the end, can also set up air grabs.. If you want a pet for all general purposes, than you should get Thanny Boy. It’s just a shame, that the dungeon you can get his manual in, is hell to do.

Rating:
Dungeons: 10/10
PvP: 9/10

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THOMMO: THE STYLISH ANTEATER 

Obtain: Complete and Fill the Bingo Board (22 Bingos) from the 3rd Bingo Event (February 2011)
# of Hits: ~10 – 18
Strength: Great
How to Aim: Stand about 1/2 Character distance away from intended targets.
PvP or Dungeon: Both
Boss or Monster Killer: Monster

Attack: Ant-omatic Machine Gun

MP Recovery

Damage:

 

Thommo, he’s looks like another type of animal, but he really is an Anteater. He runs behind you. His attack is very strange. Basically he rolls infront of your character, then spits out ants for about 5 – 8 seconds. The ants go a good distance, and the damage is pretty good. MP recovery wise is also very decent. I think he is a very useful pet. I did notice however, the attack hits not repeatedly, but at a certain rate. But it is in the tens range.

PvP Wise, I didn’t expect this guy to be so troubling. He stuns, and doesn’t push that far, but his stun is a long time! As long as you’re in the range of the ants, it keeps you stunned, and remember it’s about 5 -8 seconds, that allows ample time to get grabbed and hit by a special. Also I believe that you can’t counter out of the stun… Which also causes some problems. Don’t underestimate this pet.

Ratings:
Dungeons: 6/10
PvP: 7/10

 

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TIAN LONG: THE ORIENTAL HEAVENLY BEAST 

Obtain: Spend coins in his Gacha dungeon, and hope you get him. Cost 2 coins per egg (currently not available)
# of Hits: ~5 – 20
Strength: Powerful
How to aim: Stand on the same level as the intended enemy, and also relatively near them.
PvP or Dungeon: Dungeon
Boss or Monster Killer: Boss Killer

Attack: Heavenly Steps

MP Recovery: N/A

Damage:

*NOTE, This is on 1 Star*

Tian Long, a mystical beast, that supposedly the Grandchase locked away. He resembles those lion statues in Asia. His attack is basically him dashing across the map, quiet a distance, and ramming into enemies, That is the first part of the attack. The main portion is the blue fire he leaves behind when he ran. That fire lingers in that path for a while, and the fire can cause major damage, when the initial ramming causes damage too. His attack is strong, and is more meant for bigger and larger enemies. So he is perfect for boss enemies.

In PvP, his attack isn’t somewhat favorable. It doesn’t stun, and the fire stay only on Tian Long’s path, so your opponents can just run out of the fire. They do get damaged if they stay in the fire though.

Rating;
Dungeon: 8/10
PvP:3/10

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WINKY: THE LOVABLE PINK BUNNY

Obtain: Use an Ultimate Game Card of $10 or more during the Event held during Summer 2010. (currently not available)
# of Hits: ~6 – 10
Strength: Great ->Powerful
How to Aim: Stand Relatively near the intended enemy, about ½ character distance away.
PvP or Dungeon: Dungeon
Boss or Monster Killer: Both

Attack: Rabbit Tornado

MP Recovery:

Damage:

Winky, the pink lovable bunny. She was an event pet that was obtainable during the summer of 2010. She runs behind you on all 4 paws, which is sort of weird, for she stand on her 2 hind legs. Her attack consist of her dash jumping one space in front of your character, then jumping and spinning into the air. Sort of like Amy’s 1st bar in her Muse class in fighting mode “flying spin”. That’s what the end of Winky’s attack looks like at least. It does a lot of damage, if aimed correctly. You got to aim it so that the start of the Winky’s jump spin hits the center of the enemy. If not the energy from the spin will do average damage on the edges.  Her attack also lifts enemies into the air.

In PvP, she does cause damage, but most of her attack is used for setting up air grabs. But it’s kind of difficult, as she carries the opponent with her, and away from you. So use her mostly in dungeons, for that’s where she really shines.

Rating:
Dungeons: 8/10
PvP: 3/10

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IV. How to contribute

If you want to contribute to this guide all you have to do, is do the following:

- Use a Character between levels 40-55.
- Have nothing equipped on the character except the pets. That includes titles
- Take a screen shot of the before and after health bar.
- Use the pet in 3 Star boss of Trial Forest, Treant.
- Attack from the front not behind.
- Take a screen shot of the pet in the status screen, without the pet info.
- Take a picture of the Pet Card.
- Make sure you follow the format I used.
- Have no MP when you enter Treant’s room, so you can record the MP Recovery.
-  Post your screen shots in this thread.

If you have some tips or reviews of the pets, feel free to post them, I will evaluate and add if necessary to the guide.

Also if you see an error or something wrong in my guide, please point it out. It will help greatly.

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V: MISSING PETS!

The following pets currently do not have all their information or any info, as either I don’t have them, or no one has offered their input on them.

-Abingdon (Needs MP Recovery and more Info)
-Bastet
-Buffy
-Casanova (Needs MP Recovery, and more info)
-Chaos Pepe
-DK-MARK III
-Emily (Needs More Info)
-Havoc
-Lilith (Needs to Confirm Info)
-Lucretia
-Luna
-Madeline
-Ninko
-Ninkoro
-PengPeng
-Pepe
-Seamus
-Sidt
-Sidtri
-Slime
-Tian Long (Needs Pictures and More info)

If you have info on any of these pets, please share!

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VI. Credits & Graditude:

I would like to thank :

Zhon: For letting me take over the Pet Damage thread.
KOG: For making an awesome game.
Ntreev/SG Interactive: For bringing it here.
Wanted97: For giving excellent info on Sarimanok
Kisekyumie: For giving info on Casanova, Ariel, and Tian Long
Emukun: For giving some info on Abingdon
Shenoma: For Information and Lilith Pictures
YukiKuroga: For Monkey Beard Information
ChaosX1: For Emily Info
Baskermolen: For Killian Knyte Info.
Keronix: For the information on Blue Fairy and Mary Jane

RESERVED FOR PEOPLE WHO CONTRIBUTE!

Thanks again for looking at my Guide!

 

 

2 thoughts on “Pet Pals! Grand Chase Edition (Damage & Reviews) -v2.5- by Lunaska

  1. lunaska, dont double post card pics here ok? lol

    we already have pics of them, you can just borrow them.

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