Combo Attack

Combo Fire Lv 1Edit Combo Fire Lv 1 section

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z Z Z Z Z
Info: Basic shooting skill that allows you to shoot 5 arrows in a row.


Combo Fire Lv 2Edit Combo Fire Lv 2 section

Required Level: Lv 36
SP: 2
Requires: N/A
Input: Z Z Z Z Z
Info: Similar to Combo Fire Lv 1, but during the 1st~3rd arrow, you may use the up or down arrows to control the direction of the shots. For advanced users only.

Utilizing Combo

Quick Counter Lv 1Edit Quick Counter Lv 1 section

Required Level: Lv 14
SP: 1
Requires: N/A
Input: During Combo, ↑ ↑
Info: Simply uses a spin attack that catches nearby opponents off guard.


Quick Counter Lv 2Edit Quick Counter Lv 2 section

Required Level: Lv 25
SP: 2
Requires: Quick Counter Lv 1
Input: During Combo, ↑ ↑
Info: Changes include lasting longer than Lv 1

Quick Counter Lv 1Edit Quick Counter Lv 1 section

Required Level: Lv 14
SP: 1
Requires: N/A
Input: During Combo, ↑ ↑
Info: Simply uses a spin attack that catches nearby opponents off guard.


Quick Counter Lv 2Edit Quick Counter Lv 2 section

Required Level: Lv 25
SP: 2
Requires: Quick Counter Lv 1
Input: During Combo, ↑ ↑
Info: Changes include lasting longer than Lv 1

Utilizing Combo

BarrageEdit Barrage section

Required Level: Lv 42
SP: 1
Requires: N/A
Input: During Combo, Z Z
Info: Skill that increases the number of arrows being shot out during a combo.

Jump AttackEdit Jump Attack section

Jump ShotEdit Jump Shot section

Required Level: Lv 0
SP: 0
Requires: N/A
Input: After Jump, Z
Info: Allows you to shoot diagonally downward during a jump. Can be used to defend yourself while mid-jump.


Double Jump ShotEdit Double Jump Shot section

Required Level: Lv 29
SP: 1
Requires: N/A
Input: After Jump, Z Z
Info: Tapping Z twice after a jump will shoot 2 arrows at once.

Shooting ModeEdit Shooting Mode section

Hunter’s StanceEdit Hunter's Stance section

Required Level: Lv 16
SP: 1
Requires: N/A
Input: X ↓ Z
Info: Shoots a powerful shot from a fixed location. The delay from shots makes it difficult to use in combat. Move left or right to break out of the stance.
Extra Info: Although not said, this arrow will always push back targets and cannot be blocked.


Ruthless HunterEdit Ruthless Hunter section

Required Level: Lv 18
SP: 2
Requires: Hunter’s Stance
Input: X ↓ Z, Z
Info: Hitting the Z key twice in Hunter’s Stance will shoot two arrows at once.

DashEdit Dash section

DashEdit Dash section

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → or ← ←
Info: Turn around quickly after dashing.


Air DashEdit Air Dash section

Required Level: Lv 27
SP: 1
Requires: N/A
Input: After Jump, → → or ← ←
Info: A skill that allows you to air dash. Shooting during this dash can increase your speed.

Dash AttackEdit Dash Attack section

Dash ShotEdit Dash Shot section

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → or ← ←
Info: A skill that shoots an arrow after a dash. Dash Shots may knock down or stall your enemies, giving you time to run away.


Double Dash ShotEdit Double Dash Shot section

Required Level: Lv 27
SP: 1
Requires: N/A
Input: After Dash, Z, Z
Info: Pressing Z twice will shoot two arrows, helping you gain distance away from the enemy.

Special SkillEdit Special Skill section

Amplifying Orb Lv 1Edit Amplifying Orb Lv 1 section

Required Level: Lv 12
SP: 1
Requires: N/A
Input: After Jumping, ↓ Z
Info: Throws an orb downward to an enemy. These orbs reduce 15% of all defensive effects on the target for 5 seconds while stunning them shortly. Similar to other debuffs, orb effects do not stack over.
Trivia: Although it says “Amplifying” (meaning to buff), ironically the skill is actually debuffs your enemies, not buffing the whole team.


Amplifying Orb Lv 2Edit Amplifying Orb Lv 2 section

Required Level: Lv 26
SP: 2
Requires: Amplifying Orb Lv 1
Input: After Jumping, ↓ Z
Info: Throws 2 orb downward to an enemy. Same effects as all other orbs.


Amplifying Orb Lv 3Edit Amplifying Orb Lv 3 section

Required Level: Lv 39
SP: 3
Requires: Amplifying Orb Lv 2
Input: After Jumping, ↓ Z
Info: Throws 3 orb downward to an enemy. Same effects as all other orbs.

EvasionEdit Evasion section

Elven AgilityEdit Elven Agility section

Required Level: Lv 28
SP: 3
Requires: N/A
Input: X + Z
Info: A skill that allows you to teleport behind and above your enemy. Counterattacks such as Grabs or Arrow Fire are possible.

SkillsEdit Skills section

1st Bar

Iron Storm Lv 1Edit Iron Storm Lv 1 section

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: Special attack that shoots 5 arrows at once, while being able to aim up or down.


Iron Storm Lv 2Edit Iron Storm Lv 2 section

Required Level: 6
SP: 2
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: An explosion is caused when the enemy is struck by arrows, meaning that it cannot be blocked by regular arrow defenses.


Iron Storm Lv 3Edit Iron Storm Lv 3 section

Required Level: 31
SP: 3
Requires: Iron Storm Lv 2
Input: Press Z to charge one MP slot and release.
Info: This skill shoots three initial arrows after the five. Unlike level 2, these can be blocked.

Rapid Fire Lv 1 (Attack)Edit Rapid Fire Lv 1 (Attack) section

Required Level: 19
SP: 1
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that shoots 5 arrows in a straight line.


Rapid Fire Lv 2Edit Rapid Fire Lv 2 section

Required Level: 38
SP: 2
Requires: Rapid Fire Lv 1
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that not only shoots 5 arrows straightly, but shoots 5 arrows at once similar to Iron Storm Lv 1.


Attack SwingEdit Attack Swing section

Required Level: 11
SP: 0
Requires: Bought in Cash Shop for 500 Cash
Input: Press Z to charge one MP slot and release.
Info: Launches the target into the air using the bow. Additional Grabs or Attacks are possible.


Eagle SightEdit Eagle Sight section

Required Level: 11
SP: 0
Requires: Bought in Cash Shop for 500 Cash
Input: Press Z to charge one MP slot and release.

Info: Range of vision is greatly improved (approximately twice as large)


Fire Arrow Lv 1 (not flame arrow)

Required Level: 6
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that inflicts fire damage upon opponents.
Extra Info: This ability is the only thing that causes a “Burning” status, which leaves a DoT effect upon the foe struck (the DoT effect includes skills, so it is impossible to avoid it).


Fire Arrow Lv 2Edit Fire Arrow Lv 2 section

Required Level: 19
SP: 2
Requires: Fire Arrow Lv 1
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that not only inflicts fire damage, but leaves flames upon the ground.


Freezing ArrowEdit Freezing Arrow section

Required Level: 31
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that gives off a “Freezing” status.

Poison ArrowEdit Poison Arrow section

Required Level: 38
SP: 0
Requires: Freezing Arrow
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that gives a small DoT effect, along with MP Subtraction and Haste. However, tapping left or right can shortly break out the Poisonous status.

2nd BarEdit 2nd Bar section

Arrow RainEdit Arrow Rain section

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: A skill that shoots multiple shots in the air, and then rains some more upon your enemies.


Head Shot Lv 1Edit Head Shot Lv 1 section

Required Level: 22
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: An aimable skill that can fatally wound opponents.
Extra Info: Unlike the Thiefs’s Fatal Fury Tempest, Head Shot can actually cause damage whether it fails or not.


Head Shot Lv 2Edit Head Shot Lv 2 section

Required Level: Lv 41
SP: 2
Requires: Head Shot Lv 1
Input: Press Z to charge up 2 MP Slots and release.
Info: An aimable shot that can fatally wound opponents. Fires 2 arrows.
Note: In NAGC, this ability was removed due to balancing purposes.


Sharp Shot Lv 1Edit Sharp Shot Lv 1 section

Required Level: 8
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: An aimable shot that leave off multiple wounds.


Sharp Shot Lv 2Edit Sharp Shot Lv 2 section

Required Level: 33
SP: 2
Requires: Sharp Shot Lv 1
Input: Press Z to charge two MP slots and release.
Info: An aimable shot that can leave off multiple wounds, while passing through that target.


Dark ShotEdit Dark Shot section

Required Level: 41
SP: 1
Requires: Bought in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: A short ranged shot that creates a vortex, inhaling opponents for 5 seconds.


Scatter ShotEdit Scatter Shot section

Required Level: 48
SP: 1
Requires: Dark Shot
Input: Press Z to charge two MP slots and release.
Info: Shoots a short ranged orb that multiplies 1 arrow into 5. It can only handle 5 shots or wears out over time.


Trap Shot Lv 1 (Deep Fist)Edit Trap Shot Lv 1 (Deep Fist) section

Required Level: 8
SP: 1
Requires: Skill Key bought in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: Shoots a trap that shoots up vines when stepped on.


Trap Shot Lv 2Edit Trap Shot Lv 2 section

Required Level: 22
SP: 2
Requires: Trap Shot Lv 1
Input: Press Z to charge two MP slots and release.
Info: Shoots a trap that engulfs flames when sprung.


Trap Shot Lv 3Edit Trap Shot Lv 3 section

Required Level: 33
SP: 3
Requires: Trap Shot Lv 2
Input: Press Z to charge two MP slots and release.
Info: Shoots a trap that springs up holy energy.

3rd BarEdit 3rd Bar section

Arrow Explosion (Shooting Star)Edit Arrow Explosion (Shooting Star) section

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge three MP slots and release.
Info: Shoots a large number of arrows that spiral outward.


Meteor ShotEdit Meteor Shot section

Required Level: 10
SP: 1
Requires: N/A
Input: Press Z to charge three MP slots and release.
Info: A powerful skill that shoots small magical based arrows along with a big meteor.

Stardust RainEdit Stardust Rain section

Required Level: 35
SP: 2
Requires: Meteor Shot
Input: Press Z to charge three MP slots and release.
Info: A fatal ability that shoots upward, exploding and raining burning embers downward. It is noted to be one of the most lethal skills, as it KOs enemies instantly regardless of position.


Flame ArrowEdit Flame Arrow section

Required Level: 11
SP: 0
Requires: Bought in Cash Shop for 700 Cash
Input: Press Z to charge three MP slots and release.
Info: A skill that shoots 5 powerful flames all at once.


Demi ShockEdit Demi Shock section

Required Level: 10
SP: 1
Requires: Skill Key bought in Cash Shop for 3000 Cash
Input: Press Z to charge three MP slots and release.
Info: A skill that rains a short ranged laser that moves slowly.


Magic MissileEdit Magic Missile section

Required Level: 44
SP: 1
Requires: Demi Shock
Input: Press Z to charge three MP slots and release.
Info: A skill that allows you to aim a deadly missile by using the arrow keys. In addition, the screen’s range is shortly enhanced during the aiming.
Warning: Using this in conjunction with Eagle Sight will cause the screen to glitch, staying in Eagle Sight even after the skill has worn out, until you use Eagle Sight again.


Guardian Attack Lv 1Edit Guardian Attack Lv 1 section

Required Level: 24
SP: 1
Requires: Skill Key bought in Cash Shop for 3000 Cash
Input: Press Z to charge three MP slots and release.
Info: An attack that spawns two other Zephyrs, which shoots a vortex raining down arrows.


Guardian Attack Lv 2Edit Guardian Attack Lv 2 section

Required Level: 35
SP: 2
Requires: Guardian Attack Lv 1
Input: Press Z to charge three MP slots and release.
Info: An attack that spawns four other Zephyrs, which all 5 archers shoot forward.

SharedEdit Shared section

Shoot Down

Ace MarksmanEdit Ace Marksman section

Required Level: 11
SP: 1
Requires: N/A
Input: Passive
Info: Other attacks, such as Firebolts, other Arrows, and possibly Kunai, are blocked by your own shots.

AdvanceEdit Advance section

Elven SpeedEdit Elven Speed section

Required Level: 20
SP: 2
Requires: N/A
Input: X ↑
Info: For 15 seconds along with a 20 second cooldown, the user’s speed is greatly increased.

Elven ResilienceEdit Elven Resilience section

Required Level: 30
SP: 2
Requires: Elven Speed
Input: X ↑
Info: For 10 (says 5 as a left out typo) seconds along with a 20 second cooldown, the MP Regen is increased.

Rapid FireEdit Rapid Fire section

Required Level: 46
SP: 2
Requires: Elven Resilience
Input: X ↑
Info: For 10 seconds along with a 30 second cooldown, all Arrow Shots are increased in speed.

By: BloodyZero